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Fear the Boot

Sep 13, 2019

* (0:54) All that matters is the d-o-g.

* (3:18) Answering part of Dustin’s question, and why it’s not getting a full answer just yet.

* (5:13) Illustrations from No Man’s Sky, Baldur’s Gate, Mass Effect, and Freelancer.

* (13:24) Slowing things down in the game versus the meta-game.

* (19:04) Getting what...


Sep 5, 2019

* (0:23) Chad talks a whole lot about not talking. Also, cattywampus.

* (4:32) Wayne is playing Dragon Quest Builders 2.

* (7:39) Chad is playing Assassin’s Creed Origins.

* (16:31) Dale is playing Medieval II: Total War.

* (23:39) Dan is playing No Man’s Sky.

* (30:14) Dan is reading War Before Civilization.

*...


Aug 29, 2019

* (0:28) Jonathan Belina asks about rules for dice.

* (4:45) Cocked dice. Not rolling off the floor.

* (8:31) Dice must be legible and visible.

* (9:36) Don’t “play” with the dice.

* (12:42) Dice bowling.

* (18:48) Testing your rolls.

* (20:41) Tenser’s Floating Disk at work…?

* (28:18) An unexpected break in...


Aug 22, 2019

* (0:28) Dan’s voice. A look back at older episodes.

* (2:54) The double-standard of how social skills are handled versus any other check.

* (8:00) When players cheat around their dump stats.

* (12:47) The plausibility of counterfactuals.

* (32:04) Having no awareness of the game you’re in.

* (37:42) Holding me...


Aug 14, 2019

* (0:30) Introducing Dale of Jon Brazer Enterprises.

* (7:11) The story of Jon Brazer, the character.

* (9:07) How the degree of crunch changes your options for creating material. The OGL and similar licenses.

* (24:26) Half of your money?!

* (33:09) Revisiting the relationship between crunch (or the lack thereof) and...