May 15, 2014
* (0:30) Granite and truth (though Dan got the phrase slightly wrong).
* (2:28) Handling characters of faith that don’t follow any particular god or goddess. The role of game balance. Why such characters have been fairly rare in our experience.
* (20:57) What goes into making a deep, plausible, and religious character?
Hosts: Chad, Chris, Dan, Pat