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Fear the Boot


May 25, 2017

* (0:40) A bunch of charity updates! Derek’s charity games (low level, mid level, and high level tiers). Pat's GoFundMe page. Manicorn work provided by the Mitch STL salon.

* (6:10) Explaining what a perk or bennie represents before it's used.

* (8:33) Deconstructing the Red Shirt. Creating emotional ante.

* (12:23) Seizing narrative control. The goal: Make it descriptive. Tying it to traits instead of people.

* (16:29) Making changes in the narrative to create consistency and plausibility.

* (20:49) The Game Master getting a read on the players by watching how they interpret their re-rolls.

* (29:29) Turning the named bennies into an in-character economy.

* (32:50) Dry-erase table tents and other table props. Who do I have to be?

Hosts: Chad, Dan, Wayne