Preview Mode Links will not work in preview mode

Fear the Boot

Aug 16, 2018

* (0:28) Creating life from lifelessness. Rapidly replacing a player-character that's died.

* (10:35) Making a character that's already tied to the party.

* (13:05) An introduction that helps the moment.

* (14:28) Accepting the unanswered questions.

* (18:48) Helping nurture the character concept into the game.

*...


Aug 7, 2018

* (0:47) Derek Knutsen's Kickstarter for Flower of Heaven.

* (0:57) The Kickstarter for GamersTable, Season 2.

* (1:25) Explaining what we mean and don't mean by "recycling."

* (5:51) Reasons not to recycle.

* (9:17) How the What's Really Going On document helps. Separating the game from the experience.

* (15:13)...


Jul 31, 2018

* (0:41) Derek Knutsen's Kickstarter for Flower of Heaven.

* (1:27) The Kickstarter for GamersTable, Season 2.

* (2:51) Defining C.A.R. NPCs with a few examples.

* (11:42) Why GMs accept unacceptable behavior.

* (21:34) Minding how an NPC is setup and used.

* (27:35) Advice for players.

* (35:24) Advice for GMs.

*...


Jul 19, 2018

* (0:27) Never old news! A club eats a mammoth. Or not.

* (3:13) Unintentionally scaring your players out of a course of action.

* (8:50) Players scaring themselves.

* (20:23) The distinction between railroading and GM expectations.

* (22:33) Determining why the players are reticent and addressing that.

* (36:13)...


Jul 12, 2018

* (0:28) The wonderful, illusory door.

* (5:21) A warning to stop here. Hijacking Lasers and Feelings.

* (10:50) Dark improv on a minimal pitch.

* (15:20) The role of the alternates.

* (18:39) The start of the game.

* (25:02) Hijacking the party and hijacking the game.

* (39:06) An NPC becomes the real game.

* (43:55)...